3D Modeling:
I'm working on a 3D Model of a futuristic Bus. This is going to be an animation where a character jumps out of a moving bus. I'm experiencing some difficulties with the breaking glass at the moment. So that is a work in progress.
here is the breaking glass I'm working on. Currently it just falls and it doesn't move with the bus itself.. So that is something I'll have to work out.
This is the first Frame of the glass breaking animation. It doesn't have any materials applied to it yet. Another problem with the shards is that for some reason there are some random shards that are thicker than the rest of them. I looked it up on the forums but it seems to be a recurring problem within the fracture add-on I'm using.
This is one where it doesn't have those weird thicker shards. I gave the plane a thickness of 0.1 and set the max scale of the shards to not have a thickness of more than 0.1. This version also has the materials applied.
This is a different version of the bus
These are some things I made for Visual Design :
The one on the left is a digital version of the one on the right
Geen opmerkingen:
Een reactie posten